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Friday, May 31, 2013
Unity3D: Space Invaders (Part 4 - Collisions)
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Hello again! :) In the previous article - " Unity3D: Space Invaders (Part 3 - Prefabs) " - we implemented bullet-shooting in o...
Thursday, May 30, 2013
Unity3D: Space Invaders (Part 3 - Prefabs)
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Hello, and welcome back to the Ranch! :) This article continues with the Ranch Invaders series. However, like with yesterday's artic...
Wednesday, May 29, 2013
Unity3D: Space Invaders (Part 2 - Linear Interpolation)
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Hi all! :) In the previous article (" Unity3D: Space Invaders (Part 1 - Navigation and Materials) "), we began working on a Spac...
Monday, May 27, 2013
Unity3D: Space Invaders (Part 1 - Navigation and Materials)
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Hello, fellow game developers! :) In today's article we're going to start working on a clone of the arcade classic, Space Invader...
Sunday, May 26, 2013
Unity3D: Setting up Source Control with SVN
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Hi all! :) Any experienced developer will tell you that source control using something like SVN is important for anything but the simple...
3 comments:
Friday, May 24, 2013
Unity3D: Moving an Object with Keyboard Input
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Hi! :) Today we're going to take a first look at the Unity3D game development engine. This engine is pretty easy to use and has gain...
5 comments:
Wednesday, May 22, 2013
C#: Programming on Linux with MonoDevelop
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Hello everyone! :) C# is a language invented by Microsoft, and is normally used to create applications on Windows, using Visual Studio or,...
1 comment:
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